
Black-frame flicker fixed in the first level
GPU exposure data now reaches CPU memory before completion; the user confirms that flicker disappeared. Velocity-buffer clears, final-position clipping and single-layer depth array views are corrected. Latest stationary check: 261 flips / 30.0004 s = 8.70 FPS. RTX 3070 Ti, Vulkan, Speed, retained caches, 1920×1080 output; internal targets up to 3264×1836. This does not establish a speedup. Development build; testing paused after this check. Full rendering correctness remains unverified. Ray tracing is not implemented; the local -noraytracing workaround remains necessary. An initial candidate failed memory allocation; 13 FPS has not been reached.
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