
Playable grade, partial audio fix and new gameplay capture
The maintainer assigns Playable · Completable. NGS2 voice allocation, ATRAC9 effects and render-pass/descriptor handling improve. A moving first-level interval averages 39.75 FPS over 1,193 frames; later combat falls to about 18–22 FPS. Background music remains incorrect and completion is unverified. The screenshot comes from the native renderer.
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