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Intro / menusIntro and menus render

Arcade Spirits: The New Challengers

Main menu · opening video · gameplay unverified

October 11 development build, PPSA06409 v01.000.000: five missing scePthreadSem imports now use real counted semaphores and scheduler waits. Python/Ren’Py initializes and the signed runner renders the main menu. A repeat with automatic Cross input selects START and reaches the opening video with subtitles.

Test host
NVIDIA GeForce RTX 3070 Ti
Build
Development build
Recorded runs
1
Confirmed
October 11, 2026
Arcade Spirits main menu with START, LOAD, PREFS, PRIZES and ABOUT over the title artwork
Arcade Spirits main menu with START, LOAD, PREFS, PRIZES and ABOUT over the title artwork

What works

  • START, LOAD, PREFS, PRIZES and ABOUT render over the title artwork; the repeat advances into the Fist of Discomfort 2 Pro Tour introduction.
  • All 517 menu-run and 278 repeat-run GPU-gap reports are zero, with no guest fault or sampled-image rejection.

What does not

  • Manual menu navigation and gameplay remain unverified: the UI tool’s short key presses did not appear in Pad diagnostics.
  • Audio quality, save recovery, full completion and long-session stability are untested. Zero reported gaps do not establish correctness in later scenes.

Measured performance

Menu: 252.9 FPS median, 221.1–272.3 FPS range from 30 one-second window-counter readings spanning 29.939 seconds, with automatic input disabled. RTX 3070 Ti, requested output 1920×1080, internal target 3840×2160. The intro capture shows 200.3 FPS, a single observation. These are not gameplay benchmarks or a before/after comparison.

NVIDIA GeForce RTX 3070 Ti

Result

Test history

Each entry names the release that includes the reported changes. Work not yet included in a published release is marked as a development build. Dates and FPS remain those of the original runs.

  1. Arcade Spirits opening Fist of Discomfort 2 Pro Tour video with readable subtitles; window counter 200.3 FPS
    Development build

    Counted pthread semaphores unblock startup and the opening story

    Implemented scePthreadSemInit, Wait, Trywait, Post and Destroy on the shared semaphore store. Waits park and consume tokens; posting reserves a token before waking its recipient. Empty polling, overflow, stale handles and busy destruction return errors. All 625 HLE tests pass. The rebuilt, signed runner reaches the menu at a 252.9 FPS median over 30 readings; a repeat using automatic Cross advances into the opening video with readable subtitles. Manual controls, gameplay and audio quality remain unverified. Development build.

    Read the report →

Captures

Captures

Frames produced by the emulator itself during the runs above.

Arcade Spirits opening Fist of Discomfort 2 Pro Tour video with readable subtitles; window counter 200.3 FPS

Counted pthread semaphores unblock startup and the opening story

October 11, 2026 · Development build

1

Recorded runs

NVIDIA GeForce RTX 3070 Ti

0.3.5

Current build

October 16, 2026

Intro / menus

Result

Intro and menus render

Other titles

Playthrough reports carry the date the maintainer confirmed them. Every timing refers to the NVIDIA GeForce RTX 3070 Ti development machine and will differ on other hardware. Game content is supplied locally and is never distributed here.