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In-gameReaches in-game scenes

Charon's Staircase

Opening 3D scene · controls unverified

PPSA06603 v01.000.000: The existing runner reaches the opening 3D forest road. A 32.342-second transition frame includes 26.810 seconds of graphics pipeline misses. The scene renders, but character control and playability are unverified.

Test host
NVIDIA GeForce RTX 3070 Ti
Build
Development build
Recorded runs
1
Confirmed
October 11, 2026
Charon's Staircase opening forest road with dark trees, bright road lighting and lens flare
Charon's Staircase opening forest road with dark trees, bright road lighting and lens flare

What works

  • The introduction text, trees, road lighting and lens flare are visible; no guest fault was recorded.

What does not

  • 63 of 64 GPU-gap reports contain unresolved storage bindings, usually 72. Their visual consequences remain unisolated; lighting correctness is unverified.
  • Manual controls, audio quality, saves, completion and long-session stability were not verified.

Measured performance

Forest view: 9.1 FPS median (8.0–9.3), 30 counter readings over 29.852 s. Automatic Cross remains active; largest internal target 3456×1944. Not a game-wide benchmark. October 11 development build; RTX 3070 Ti, 1920×1080 output, Speed preset. Existing caches retained; automatic Cross input enabled. Internal rendering remains game-controlled.

NVIDIA GeForce RTX 3070 Ti

Result

Test history

Each entry names the release that includes the reported changes. Work not yet included in a published release is marked as a development build. Dates and FPS remain those of the original runs.

  1. Charon's Staircase opening forest road with dark trees, bright road lighting and lens flare
    Development build

    The illustrated introduction leads into the forest-road scene.

    PPSA06603 v01.000.000: The existing runner reaches the opening 3D forest road. A 32.342-second transition frame includes 26.810 seconds of graphics pipeline misses. The scene renders, but character control and playability are unverified.

    Read the report →

Captures

Captures

Frames produced by the emulator itself during the runs above.

Charon's Staircase opening forest road with dark trees, bright road lighting and lens flare

The illustrated introduction leads into the forest-road scene.

October 11, 2026 · Development build

1

Recorded runs

NVIDIA GeForce RTX 3070 Ti

0.3.5

Current build

October 16, 2026

In-game

Result

Reaches in-game scenes

Other titles

Playthrough reports carry the date the maintainer confirmed them. Every timing refers to the NVIDIA GeForce RTX 3070 Ti development machine and will differ on other hardware. Game content is supplied locally and is never distributed here.