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PS5PCEM

Herramienta incluida · pkgextractor.exe

Extractor de PKG

Desde 0.3.3, pkgextractor.exe acompaña al lanzador, con un botón Extract PKG que lo ejecuta.

Included with PS5PCEM 0.3.3, pkgextractor reads supported PS5 debug packages (FPKG / FIH), writes sce_sys metadata, and extracts application files from the inner PFS, including observed NAPS layouts and Kraken-compressed payloads.

Los paquetes comerciales quedan fuera

El extractor lee los diseños FPKG de depuración observados durante el desarrollo. Los paquetes comerciales cifrados no están admitidos, y no se incluye ni se da por supuesta ninguna clave.

GTA III: extracción completa del paquete

La versión de desarrollo del extractor del 2 de octubre corrige InvalidPfs en GTA III: The Definitive Edition (PPSA03527 v1.007). Se extraen los 48 archivos, incluidos eboot.bin, seis módulos y ambos PAK; coinciden las sumas de comprobación de los dos índices PAK. Pasan las 21 pruebas. No se inició el juego. La corrección está en el código fuente y la herramienta local; las descargas publicadas no han cambiado.

Leer el informe de extracción

Herramienta incluida

Cómo usarlo

  1. 1

    From the launcher

    On the Library tab, choose Extract PKG, pick a .pkg file, and wait for the console window to finish. The output folder is created next to the package (same name, without .pkg) and becomes the selected game folder.

  2. 2

    From the command line

    Run pkgextractor.exe beside ps5pcem.exe. If -o is omitted, the tool writes to a folder named after the package stem.

  3. 3

    Then launch as usual

    After a successful extraction, select the output folder like any other dump. Supported debug packages include eboot.bin, sce_module files, and the inner application assets. Extraction alone does not guarantee that a title is compatible with the emulator.

pkgextractor <game.pkg> [-o <output-dir>]

Qué admite

  • eboot.bin (uncompressed SCE_DYNEXEC SELF from the nested pfs_image.dat)
  • sce_module/*.prx (other uncompressed SELF modules from the same image)
  • Inner application files, including supported Kraken-compressed blocks and NAPS-mapped payloads
  • SELF dynlib-data tails required by the extracted executables
  • sce_sys/param.json (title id, content id, localized names)
  • sce_sys/icon0.png and pic0.png (and their DDS siblings when present)
  • PlayGo tables (playgo-chunk.dat, playgo-hash-table.dat, playgo-ficm.dat)
  • Trophy and UDS archives when they are stored as unencrypted CNT entries

Qué no admite

  • Retail packages (FIH signed byte 0x80 / CNT-only retail images) are refused. They need console image keys that this project does not ship.
  • Support covers the debug layouts observed in local tests; unfamiliar or damaged packages may still fail to extract.
  • Encrypted CNT entries (licenses, some npbind records) are skipped rather than written as garbage.
  • The tool is for dumps and debug FPKGs you are legally allowed to access. Game content is not included with the emulator.

Usa solo contenido al que tengas derecho

Con PS5PCEM no se distribuyen juegos, firmware de consola, bibliotecas del sistema, claves ni material del fabricante, y aquí tampoco se ofrecen. El proyecto existe para la investigación de interoperabilidad y la enseñanza. La nota legal completa.